sand.box
Messages related to boxes.
In this context, a box refers to a the client's character.
sand.box.style
Index | Name | Type | Description |
---|---|---|---|
0 | -- | Identity Header | The identity header. |
1 | faceMode | FaceMode | The face mode of the box. |
tip
The face mode defines what the next fields will be.
FaceMode.BuiltIn
Index Name Type Description 2 buildInFaceId string ID of a built-in face texture. 3 color.r float Red component of the body color. 4 color.g float Green component of the body color. 5 color.b float Blue component of the body color. 6 colorMode ColorMode The color mode.
FaceMode.PixelArt
Index Name Type Description 2 arrayLength int Length of the pixel art data array. 3 pixelFace byte[] Pixel art data. 4 color.r float Red component of the body color. 5 color.g float Green component of the body color. 6 color.b float Blue component of the body color. 7 colorMode ColorMode The color mode.
sand.box.position
Index | Name | Type | Description |
---|---|---|---|
0 | position.x | float | X position coordinate. |
1 | position.y | float | Y position coordinate. |
2 | position.z | float | Z position coordinate. |
3 | rotation | float | Rotation around the Y axis in degrees. |
4 | stretch | float | Stretch factor. |
sand.box.state
This state controls the indicators above the box.
Index | Name | Type | Description |
---|---|---|---|
0 | -- | Identity Header | The identity header. |
1 | isTyping | bool | Whenever the player has the chat open |
2 | isFlying | bool | Whenever the player is currently floating |
3 | isPaused | bool | Whenever the player's game is currently paused |